Tag: System Variants

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  • Languages

    This needs more fluff to it, but the basic rule is thus: * Due to the limited number of languages in Equestria, you may learn an additional language every time you gain three ranks in linguistics.

  • Fingerless

    Needs some fluff, but rule should look like something like this: * A creature with this rule must use their mouth or tail to grasp an object. While they may wield a light, normal, or two-handed weapon in the tail or the mouth, they do not gain in …

  • Racial Classes

    Classes for individual races can be found here. Right now there is just the one, but hopefully more will appear soon! * [[Civilized Dragon]]

  • Civilized Dragon

    |*Level*|*BAB*|*Fort*|*Ref*|*Will*|*Special*|*Flight Speed*| |*1st*|+0|+2|+0|+2|Draconic Fury, Dragon Tail, Draconic Aura +1|0 ft| |*2nd*|+1|+3|+0|+3|Draconic Knowledge, Dragon Breath +1d6|0 ft| |*3rd*|+2|+3|+1|+3|Focused Breath, Fortified Scales|0 ft| …

  • Equipment

    This page is dedicated to keeping track of weapons and armor as they are added to the system. * [[Guns]] * [[Melee Weapons]] * [[Unarmed Weapons]] * [[Armor]]

  • Guns

    This page is dedicated to recreating the Tiered Items List from the Fallout: Equestria Revised Ruleset. While not an exact copy, the power of each weapon will be duplicated. This is meant to replace the current modern firearms rules that are a part of the …

  • Magic

    This page is a holding place for a variety of banned spells, currently. Eventually it will contain more details about magic in the world, mechanically and thematically. * [[Banned Spells]]