Guns

This page is dedicated to recreating the Tiered Items List from the Fallout: Equestria Revised Ruleset. While not an exact copy, the power of each weapon will be duplicated. This is meant to replace the current modern firearms rules that are a part of the Pathfinder RPG system.

Tiers of Weapons indicate the rarity of finding an item in a shop. Starting from Tier 0 and going to Tier 4, the rarity works out to be Very Common, Common, Difficult, Rare, Impossible.

  • Tier 0
Name Cost Damage Critical Range Weight Type Special
Silenced 22 Pistol 10 1d4+1 x3 45 ft 3 lbs. P Pistol, Silent
9 mm Pistol 10 1d6 x3 45 ft 1.5 lbs. P Pistol
32 Revolver 15 1d6+2 x3 45 ft 2 lbs. P Pistol, Revolver
Flare Pistol 15 1d4 Fire x4 90 ft 3 lbs. P Pistol, Burning, Bright
Red Racer BB Gun 20 1d4 x3 90 ft 3 lbs. P Rifle, Silent
32 Rifle 30 1d6+2 x3 135 ft 6 lbs. P Rifle
Single Shotgun 30 1d8+10 x2 30 ft 6 lbs. P Shotgun, Rifle, Scatter
  • Tier 1

Base Damage: 1d8

Name Cost Damage Critical Range Weight Type Special
10mm Pistol 75 1d8+1 x3 45 ft 3 lbs. P Pistol
  • Tier 2

Base Damage: 1d10

Name Cost Damage Critical Range Weight Type Special
Hunting Rifle ??? 1d10+5 x3 135 ft ? lbs. P Rifle
  • Tier 3

Base Damage: 2d8

Name Cost Damage Critical Range Weight Type Special
Sniper Rifle ??? 4d10+10 x3 170 ft ? lbs. P Rifle, Sniper
  • Tier 4

Base Damage: ?? (Thinking maybe 4d10 or something).

Name Cost Damage Critical Range Weight Type Special

Guns

Ponyfinder Ganny Ganny